I'm a 3D Environment and Prop Artist, currently working as an Outsourcing Coordinator at BSG.
• Assisted Art Director and Project Leads with providing estimates for upcoming projects.
• Mentored colleagues in Unity, Substance Painter and Designer.
• Review art assets, provide artistic and technical feedback, and uphold our consistency and quality standards.
• Write JIRA tickets and track progress on creation of assets.
• Provide weekly reports to Art Director documenting each artist’s status.
• Manage Unity scenes and asset libraries.
• Create and maintain documentation for optimized workflows.
• Model, texture, and integrate 3D assets for Unity, with and without 2D concept work.
• Animate and rig assets when necessary.
• Optimization of existing and sourced assets.
• Manage Unity scenes and asset integration.
• Worked with engineers closely to help provide solutions for problems in our VR apps.